
Our project will be carried out with the participation of 13 teachers and nearly 100 students from Greece, Poland and Turkey. In our project, which we plan to continue for 7 months, we will try to introduce our students to both commonly played board games in the world and country-specific board games and teach them how to play them. We aim to provide our students with a general culture about our main theme by cooperating with toy museums and collectors in our countries. In this project, which is carried out by English teacher Agnieszka Sieminska from Poland and primary school teacher Müyesser Esra Ceyhun from Turkey, we will be teaching our students that time spent offline can also be productive and fun.
PROJECT PARTNERS
MÜYESSER ESRA CEYHUN/GAZİEMİR SCIENCE AND ART CENTER/İZMİR, Türkiye
BENGÜ SARIKAYA TAŞTAN/ AHMET MECBUR EFENDİ BİLSEM CANKIRI Türkiye
MEHMET ALI TASTAN/ MARTYR HILMI BIYIKLI PRIMARY SCHOOL/ CANKIRI Türkiye
AGNİESZKA SİEMİŃSKA PRIMARY SCHOOL NAMED AFTER THE GREY RANKS IN GÓRKACH, POLONYA.
CANAN COŞKUN, BEYOGLU BİLSEM, ISTANBUL/ Türkiye
MARIA LOUVARI THESSALONIKI 105TH PRIMARY SCHOOL, GREECE
GONCA SOLMAZ/ GAZIEMIR SCIENCE AND ART CENTER/IZMIR, Türkiye
ELİF YÖRÜKÇÜLER/AVCILAR SCIENCE AND ART CENTER/ISTANBUL/Türkiye
VASILIKI DAMIANIDOU/ ART TEACHER/ THESSALONIKI 105TH PRIMARY SCHOOL, GREECE
MUSTAFA ÇANKARA - SARIYER SCIENCE AND ART CENTER
RÜKEN YILMAZ ÇALIŞAN - PEKER NEIGHBORHOOD PRIMARY SCHOOL/İZMİR, Türkiye
PINAR SAHINOGLU - GAZIEMIR BILSEM/IZMIR, Türkiye
FIRST GROUP
RACE TO THE FINISH

The aim of this game is to finish the sections on the platform quickly and in the lead. In some games, different rules can be set to make it difficult to reach the finish. If you are lucky, winning will be very easy. Each player chooses a pawn and rolls a dice in turn. They advance according to the number thrown. There are special areas on the board that make the game more interesting, for example:"Go back 2 spaces"
"Miss a turn" Answer a question to advance"






FIRST GROUP
RACE TO THE FINISH


SECOND GROUP
SNAKES AND LADDERS

When players come to a box containing the bottom end of a ladder, they go up from there to the upper box on which the ladder rests. When they come to a box containing the head of a snake, they go down to the box from which the tail of that snake extends. The game ends. This player wins the game.
SECOND GROUP
SNAKES AND LADDERS


THIRD GROUP
MEMORY GAMES

Memory card game is a game in which one or more players try to collect the most cards by matching them. The aim of the game is to find pairs by opening the cards and collect them. The game rules are usually as follows: The game starts by shuffling an equal number of cards face down.
THIRD GROUP
MEMORY GAMES


FOURTH GROUP BLOCKADE
Blockade is a two-player strategic board game where the goal is to block your opponent’s pawns so they can no longer move. Each player controls two pawns and has several wall pieces to place on the board. On each turn, a player can either move one of their pawns or place a wall to obstruct the opponent’s path. The game requires careful planning and foresight, as players try to trap their opponent while keeping their own options open. The player who successfully immobilizes both of the opponent's pawns wins the game.

FOURTH GROUP
BLOCKADE


FIFTH GROUP
CORRIDOR

The aim of the game is for each player to pass their pawn, which is the game piece on the board, to the opposite side first. Both sides can place their obstacle boards in front of the advancing pawn in different ways to block it, and can change the pawn's path in different directions.
FIFTH GROUP
CORRIDOR


SIXTH GROUP
REVERSI
The aim of the game is to turn the opponent's piece into the same color as your own pieces by placing it in the middle. You can turn the opponent's piece into your own color diagonally, horizontally or vertically. You can continue the game using the pieces in your hand. If your pieces are on the edges and corners, your chance of winning the game increases.

SIXTH GROUP
REVERSI


SEVENTH GROUP
Q-BITZ
In the first way, it can be played individually. The cubes are taken out of the board and the game starts like this. It is played without timing until the player gets used to the cards and shapes. Then, the shape on the card can be made by timing.

SEVENTH GROUP
Q-BITZ

SEVENTH GROUP
Q-BITZ


WE HAD A LOT OF FUN PLAYING THESE GAMES. WE HOPE YOU WILL HAVE FUN PLAYING THESE GAMES WITH YOUR FRIENDS TOO.
BİRİNCİ GRUP
TAHTA OYUNU :BİTİŞE YARIŞ
SORUMLU ÖĞRETMEN:
MÜYESSER ESRA CEYHUN
BENGÜ SARIKAYA TAŞTAN
SORUMLU ÖĞRENCİLER:
İKİNCİ GRUP
TAHTA OYUNU :YILANLAR VE MERDİVENLER
SORUMLU ÖĞRETMEN:
MEHMET ALİ TAŞTAN/
Agnieszka Siemińska
SORUMLU ÖĞRENCİLER:
ÜÇÜNCÜ GRUP
TAHTA OYUNU : HAFIZA OYUNLARI
SORUMLU ÖĞRETMEN:
Canan Coşkun
Maria Louvari
SORUMLU ÖĞRENCİLER:
FOURTH GROUP
BOARD GAME : BLOCKADE
RESPONSIBLE TEACHER:
GONCA SOLMAZ
ELİF YÖRÜKÇÜLER
RESPONSIBLE STUDENTS:
JOHN - HELEN - Ege - Aşil - ALEXANDER
FIFTH GROUP
BOARD GAME : CORRIDOR
RESPONSIBLE TEACHER:
Vasiliki Damianidou
MUSTAFA ÇANKARA
RESPONSIBLE STUDENTS:
GEORGE - EDİBE U. - JULİANNE - VAAKİS
SIXTH GROUP
BOARD GAME :REVERSI
RESPONSIBLE TEACHER:
Rüken YILMAZ ÇALIŞAN
Pınar ŞAHİNOĞLU
RESPONSIBLE STUDENTS:
YEDİNCİ GRUP
TAHTA OYUNU : Q-BITZ
SORUMLU ÖĞRETMEN:
MÜYESSER ESRA CEYHUN
Agnieszka Siemińska
SORUMLU ÖĞRENCİLER:
ONLINE GAMES
After our groups were formed, the games assigned to each group were introduced and played with the students in a fun way, accompanied by the teachers on duty.






























































































- < BEGINNING
- END >
-
DOWNLOAD
-
LIKE(2)
-
COMMENT()
-
SHARE
-
BUY THIS BOOK
(from $5.99+) -
BUY THIS BOOK
(from $5.99+) - DOWNLOAD
- LIKE (2)
- COMMENT ()
- SHARE
- Report
-
BUY
-
LIKE(2)
-
COMMENT()
-
SHARE
- Excessive Violence
- Harassment
- Offensive Pictures
- Spelling & Grammar Errors
- Unfinished
- Other Problem

COMMENTS
Click 'X' to report any negative comments. Thanks!